White to move! How should white proceed?
1.e6 seems to be a disruptive move.
This one is pretty easy- 1.e6 jumps out immediately- discovered attack on the rook and threatening 2.e7 if black plays 1....Rxb4. Best for black is probably 1...Rb7 to prevent 2.e7, but then white can just play 2.exf7 Rxf7 3.Rxc6 and will win the g6 pawn, too. I might be missing something better for white after 1.....Rb7, but it isn't obvious to me what it would be- the line I did fine is probably decisive.