Black to move! How should black proceed?
Coming to think of it, why not 1. ... fxe4 2. Ng5 e4
I noticed the rook at e3 being a bit overloaded, so my first thought was 1. ... fxe4 2. N moves Bd4, pinning the rook, but 2. ... Ng5 threatening Nf7+ will allow 3. ... Nxe4 and white seems to do well.
- ... Bxc3 right away may work, since it opens the g file and allows Black to play e5 without the threat of B(or N)g5