8/R3bk2/3p4/2pPp3/2P2p1p/3P1P1r/4KB2/8 b - - 0 1
Nice game though..........!!!!!!!!!!!!!!!
After a lot of thinking here are the variations I thought about:1... Rh2! 2.Kf1 h3 with the idea of pushing the h-pawn.And on any other king move h3 can be played.On moves like Ra8 , with the idea of stopping the passed h-pawn by playing Rh8,so:1... Rh2! 2.Ra8 h3 3.Rh8?(Better is Ra7) Bf6! 4.Rh5(Rh7+ loses to Kg6) Kg6!!(The rook is trapped!)5.resigns(Rxh3 or some other worse move is forced , actually any other move may led to a mate in 15 ) so,black was acctually winning here.Anyways the main line is (according to me):1... Rh2! 2.Kf1 h3 3.Kg1 Rg2+ 4.Kf1(Kh2 loses severly) and now finnaly my favorite part ( THE ROOOOK SWINGERRRRR!) Rg8(With the idea of briging the rook to h8 and push the pawn ahead)5.Bg1(good move , trying to play Bh2 to stop Rh8 and h2) Now another briliant move: Rg3(forcing the king to move away to protect the pawn on f3 and the common move Bf2 trying to get a draw here miserabely fails to :h2 and it will be a mate in 25-30 perhaps)and know 6.Kf2 Rg2+ 7.Kf1 Rd2 and white has had enough he is in a lost endgame and cannot protect his pawns and if he does the h2 pawn is unnstoppable 8. Resigns!!!! 0-1 thay is what I see his king is not as safe as black's king and white bishop will be stuck forever to stop the h2 move and black's bishop is quite good black's rook is much more active and black's pawns are quite nicely protected(except the pawn on h3 which cannot be attacked).
At first sight I thougt of Rh2.